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Odgovor: NiBiRu - Age of Secrets
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Poruke: 846
Član od: 11.03.2006.
Poslednji login: 20.09.2008 14:05
Pol: Muško
Lokacija: VojvodinaCafe
Odgovor: NiBiRu - Age of Secrets - 08.10.2006, 20:03

Western Bohemia

Camp Entrance -- Speak to the Major. Exit to further on in camp. Cross the bridge to the trailer.

Trailer -- Speak to Peter Stasek on steps of trailer. He has been unable to access the mine either. Exit to the Cabin. It’s locked. Exit to the mine.

Mine Entrance -- Speak to the soldier. Learn that there is more than one section in the mine. He will not let you enter.

Trailer -- Speak to Stasek again. Exhaust all conversation. Return to the front of the camp.

Camp Entrance -- Speak to the soldier guarding the entrance of the camp. Go back to the mine entrance.

Mine Entrance -- Speak to the soldier guarding the mine entrance. He still won’t let you in. Speak to him again and talk about the permission papers. He tells you to go away. Go back and speak to Stasek again. Stasek has a plan to get inside the mine with your help. It is now night.

Trailer -- Enter the trailer. It’s empty. Stasek is missing. Left click on the canned beans to take them. Left click on the coat. Right click the coat to examine further. You will now have a piece of paper with D282 on it. Left click on the can opener to take it. Exit the trailer.

Mine Entrance -- Go to the mine entrance. Martin will comment that he can’t get any closer and that there’s too much light. Looks like you’ll need to do something about that.

Camp Entrance -- Click on the lamp on your way there. Speak to the soldier at the front entrance. He’s tired and hungry. Learn about the lighting system and the old cabin. Leave the area and come back. The soldier will ask Martin to get him some food. Go back to the trailer.

Trailer -- Use the matches on the stove. In inventory, use the can opener on the beans. You’ll need something else. Go to the bridge and take the mushrooms at the edge of the bridge. Go back to the trailer. Use the mushrooms on the open can of beans. Use the opened can of beans on the stove.

Camp Entrance -- Bring the beans to the soldier. He will eat the beans. Leave the area, go over the bridge and then come back. The soldier is sick and runs off.

Major’s Tent -- Enter the Major’s tent. Right click on the Major’s uniform. Get the set of keys. Left click on the hand held radio to collect it. Exit the tent. Go to the old cabin.

Old Cabin -- Use the keys on the cabin. Left click on the locker. It is rusted. Left click on the hammer to take it. Left click on the tool bag to take it. Right click on the bag in inventory to get its contents. Left click on the rope to take it. Left click on the generator and the generator lid. Use the screwdriver on the lid to pry open the lid. You hear a ringing sound coming from the locker. Use the hammer on the lock. Left click on the locker to open it. Left click again to find a dead man. Right click on the corpse to identify him. He is the real Peter Stasek. Left click on the generator lid. Martin will tell you it’s the wrong switch and turn it back on. Click on the generator lid again to hit the correct switch. Martin will automatically run and hide under the trailer. The mine guard will walk past. Martin will automatically enter the mine.

Front Section of Mine -- Left click on the roots and the red sign to examine them. You have 2 choices of direction – either the corridors to left or right. Choose the left corridor. Left click on the cave-in. It’s completely blocked. Go back to the entrance. Left click on the rod sticking out of the barrel. You’ll need a tool to remove it. Use the wrench on the rod. Take the left corridor again. Use the rod on the cave-in. Left click on the crevice. Use the flashlight on the crevice. Find the body of a dead soldier. Left click on the pin on his jacket. The pin is now in inventory. Right click on the pocket and receive a set of keys. Go back to the entrance. Choose the right corridor.

Back Section of Mine -- Left click on the cogwheel. Left click on the cramp. Click again and Martin will take the cramp. There are 3 directions you can go at this point.

Take the left corridor. Left click on the crate. Left click on the trap door beneath. Click on the small opening to the right. It looks like something is missing. Left click on the heap of earth below the opening. Use the cramp on the heap of dirt. Find the Valve Control Wheel. Use the Valve control wheel on the opening. Left click on the wheel and the crate will be lowered. Take the hook. Exit back out to the crossroads. Choose the corridor in the middle. Left click on the air vent. Left click on the door mechanism. Left click on the center panel. It will open and a keyhole appears. Exit out to the crossroads. Take the right tunnel. Left click 2 times on the water. Use the flashlight on the murky water. You see a can full of oil. In inventory, combine the rope with the hook. Use the rope/hook combination on the oil can. It’s now in your inventory. Exit back to the crossroads. Take the center corridor. Left click on the door mechanism. Use the keys on the center spot. The left piece is stuck. In inventory, use the can of oil on the hand oiler. Use the hand oiler on the stuck metal part. Now you need to move each of the pieces into position. If you exit out and look above the door, you will see the Nazi symbol you need to recreate. Below is a picture of the solution.



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